CONSOLE FIREBIRD TWISTER WIZARD GUIDE
A build guide exclusive to the console versions of the game
Written by PSN rita_g
Last updated on 26/02/23

INTRODUCTION
Firebird Twister Wizard is an S-tier build that is exclusive to the console versions of the game. The following guide does not work on PC as it relies on mechanical differences that are unique to the console versions:
It is possible to cast twisters whilst channeling, thus fully benefiting from channeling buffs such as Mantle of Channeling, Deathwish, and Taeguk gem.
It is possible to corner-stack twisters on consoles (a functionality that was removed from the PC version in patch 2.4.2 season 7) which results in a huge DPS increase.
These differences make the Firebird Twister one of the strongest builds on consoles and a staple in all META activities. Click here for more information.
SEASON 28
Season 28 introduces the Altar of Rites, where players can make an offering in exchange for unlocking seals that provide extra power. Read more about it on Maxroll. Additionally, the season introduces Primordial Ashes, which allow upgrading one piece of gear into a Primal Ancient.
Altar of Rites
Regardless of which build and character you play, it is recommended that you follow the path to unlock the Double Bounties node; this will make your life easier when leveling and will allow unlocking nodes in the Altar that are beneficial to Firebird.
Altar cost planner: https://caleko.github.io/s28planner/
Recommended altar upgrade order (planner link):
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A "Gateway": Your Kill Streak timer duration and reward bonus are doubled.
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C "Anointed": Items have no level requirement.
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F "Exodus": +25% Movement Speed.
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H "Blood": Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
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J "Nature": Increases your highest elemental skill damage bonus by 10%.
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O "Bountiful": Double the amount of Bounty Caches that drop from completing bounties.
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N "Vigor": Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
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S "Omen": Gain immunity to crowd-controlling effects. [Path to potion AC]
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T "Revelation": Gain passability. [Path to potion AC]
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Z "Pattern": Double the chance to find a legendary item purchased from Kadala. [Path to potion AC]
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Potion AC "Father": When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect.
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R "Malice": +30% Damage.
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V "Reaper": Elite packs drop one additional progress orb. [Path to potion AA]
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Potion AA "Mother": When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
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W "Roar": Increase damage done to Bosses by 50%. [Path to potion AB]
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Potion AB "Mortal": When you drink your health potion, all enemies within 25 yards deal 25% less damage.
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K "Prowess": Increase damage against elites by 20%.
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I "Numb": +25% Melee Damage Reduction. [Path to node L]
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L "Tenacity": +20% Damage.
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P "Reach": Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.
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G "Command": Increase damage against elites by 15%.
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X "Husk": Pets pick up and salvage common, magic, and rare items.
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B "Mirror": Pools of Reflection last for the entire Season and are not removed by death. [Path to node D]
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D "Force": +200 Damage.
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Q "Reverence": Reduces the damage taken from elites by 25%.
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U "Carrion": Pets pick up Death’s Breath.
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E "Shadow": +25% Missile Damage Reduction.
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Y "Elegance": Increase your chance to Dodge by 15%.
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M "Stillness": Double the amount of Death’s Breaths that drop.
Adapting the build for S28
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Prioritize using Primordial Ashes on your Deathwish, as it is challenging to roll a perfect one. If you are lucky to find a good one, use the ashes on Convention of Elements, Squirts Necklace, or Firebird offhand.
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Give your follower Gloves of Worship: they work on increasing the duration of shrine effects gained from the potion AC "Father".
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Theorycrafting (will be updated after the season is live):
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The Guardian set may be more beneficial than Aughilds thanks to the extra +Damage to Elites gained from the altar. It may also be more beneficial at lower paragon (under 2k) to roll Intelligence on Deathwish and Firebird's Eye offhand instead of Elite Damage.
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Thanks to node N (Critical Hits grant resource), it is possible that the push version can be made extra tanky by taking both Magic Weapon Deflection and Diamond Skin Crystal Shell.
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Click here for D3 planners
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SKILLS

DISINTEGRATE
Chaos Nexus
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.

EXPLOSIVE BLAST
Chain Reaction
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.

TELEPORT
Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.

ENERGY TWISTER
Gale Force
Enemies hit by Energy Twister take 15% increased damage from Fire for 4 seconds.

MAGIC WEAPON
Conduit *
Enemies hit by your attacks restore up to 3 Arcane Power.

DIAMOND SKIN
Crystal Shell *
Increase the maximum amount of damage absorbed to 80% of your Life.
* You can also use Diamond Skin Prism + Magic Weapon Deflection instead of Diamond Skin Crystal Shell + Magic Weapon Conduit. The former allows for better resource management while the latter is tankier.
PASSIVES

AUDACITY
You deal 30% additional damage to enemies within 15 yards.
Why: we're playing in close range to keep our Explosive Blast buff. In addition, this synergizes well with twister corner-stacking (see playstyle section below).

ELEMENTAL EXPOSURE
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
Why: a nice multiplicative 10% damage buff (15% if you can get cold/lightning on your Deathwish; see gear priorities section below).
Note: even at 10%, Elemental Exposure is still better than Unwavering Will, as UW is additive and not multiplicative.

EVOCATION
Reduce all cooldowns by 20%.